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All classes and interfaces
BoxObject
BoxObject is a subclass of
QuickObject
and should only be instantiated with the
QuickBox2D.addBox
method.
CircleObject
CircleObject is a subclass of
QuickObject
and should only be instantiated with the
QuickBox2D.addCircle
method.
GroupObject
GroupObject is a subclass of
QuickObject
and should only be instantiated with the
QuickBox2D.addGroup
method.
JointObject
JointObject is a subclass of
QuickObject
and should only be instantiated with the
QuickBox2D.addJoint
method.
Pnt
PolyObject
PolyObject is a subclass of
QuickObject
and should only be instantiated with the
QuickBox2D.addPoly
method.
QuickBox2D
In order to make use of this library you'll need to instantiate a QuickBox2D instance.
QuickContacts
QuickContacts is responsible for dispatching all events related to Box2D contacts You should not instantiate this class directly.
QuickObject
The QuickObject class wraps nearly all the Box2D classes neccessary for rigid body instantiation - such as b2BodyDef, b2Body, b2Shape and b2DistanceJointDef.
Triangulate